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My Villains name is Ravage a deadly symbyote created from a previous monster venom. It all starts off with Kenneth Casey a young child with lots of problems, at the age of 6 he accidentally killed his grandmother by pushing her down a flight of stairs and not long after living with that guilt he attempted to kill his mother, and after seeing what he had become she attempted to kill her son herself however the conflict ended with Kenneth's father killing his own wife. After being removed from home Kenneth was sent to a orphanage where he turned even more insane after being bullied and rejected by girls, he eventually cracked and ended up killing the girl he was rejected by and the receptionist to then burn down the whole orphanage. After that Kenneth turned to a life of pointless killing and he eventually was caught and sent to prison, where he shared a cell with Eddie Brock (aka Venom) the previous host bonded to the symbyote suit and it was not too long before it came to break him out and bond with him again, when he transformed back into Venom Kenneth attempted to fight him but was easily pushed away with ease and as a symbol of revenge Venom pummeled him in his face with 3 fingers leaving behind a massive scar of Venoms fingers on his face. As he left the symbyote had left behind one of his offspring's which then bonded to Kenneth through the scar on his face turning him into Ravage and even stronger more evil version of Venom capable of taking the world for himself.       

Sculpt Villan

This is my first piece of work i have done in mudbox it is simply just a quick character design i carried out to get an overall idea of what the finished product needs to look like and it was done by using a paintbrush tool to paint over the sculpture making it look like the real face

This is the base design for my villan i have tried to make an alien shaped head enough to have his long wide eyes fit onto his head now that this is done i can concentrate on  the moth and scar 

My villan sculpture now has the scar i portrayed in some of my drawings meaning all that is left is the detail of the mouth teeth and tounge 

This is the last adaptation of my model i have now added the mouth hollowed it out and made a sort of snake like toungue and added sharp teeth for a more scary effect, all that is left is to add a color to bring out some of the features, also the skull is something i drew to help with the design of the head and skull, however i feel like some of the facial features are not good enough so that is something i will work on next time.

This is my sculpture after i added a new material color whch is also the color he is meant to be and as you can see it brings out the features of the face. 

This is my seccond mudbox creation i have created a base head and neck for the character design of kenneth casey and next i will add some of his facial features.

Seccondary information

This is my seccondary information provided by 2 different artists, Andrew Loomis and Leonardo Da Vinci i have used these specific images because it shows the various ways of creating human skull and body structure and it is also a great way to expand your skills on drawing heads and skulls.

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